Geography matters.
Riverbanks, forests, seasons and scarce resources make every place a different proposition.
From Cairn & Current Studios
Follow the story of a people in a vast, changing landscape. Discover, migrate, build and watch knowledge, culture and history emerge from the lives they lead.
Occasional emails. No spam. Unsubscribe at any time.
01 / THE GAME
Diachrony is a historical simulation project about a small human community learning to survive in an unfamiliar world. Landscapes shape opportunities. Knowledge lives in people. The consequences of ordinary decisions accumulate across generations.
Guide the clan's priorities without scripting every life. Whether your people explore, gather, move camp or settle, their history should emerge from what actually happens.
An evolving development vision, not a list of features promised for the first playable release.
02 / THE VISION
Three ideas at the heart of Diachrony.
Riverbanks, forests, seasons and scarce resources make every place a different proposition.
People notice, remember, practise, share and sometimes forget what they have learned.
A camp may become a home, a home may be abandoned, and a new journey may begin.
03 / FOLLOW DEVELOPMENT
We are building Diachrony a system at a time. Join the development mailing list for occasional progress updates, behind-the-scenes notes, and an announcement when the Steam page is ready.
No release-date promises, no daily inbox invasion. Just meaningful milestones.
Follow Diachrony from the beginning.
Email signups are not yet available. The form will be added once our mailing list and privacy notice are ready.